Word Play: The Evolution of Game Journalism

by Steve Kent, 6/23/2008 5:56 PM

(Page 10 of 10)

Game Informer, now among the top 30 largest magazines in America with a circulation of over 2 million, has been the most successful magazine when it comes to adjusting to the rise of the Internet.

"We have been very tactical about arranging for stories that you cannot get on the Internet. The Internet has changed things, but it has changed things for the better. I think that the Internet does what the Internet does and the magazines do what the magazines do," says McNamara who is about to begin his 18th year with Game Informer.

But game magazines are not the only magazines threatened by the Internet. The entire print world is still learning to adjust. As more and more advertising dollars go online, even bellwether publications like U.S. News and World Report, Business Week and Time Magazine are losing pages. The newspaper business is in turmoil.

The next evolution in game journalism may well see all but the very biggest game magazines go extinct. It is not yet clear what impact Xbox Live and the Wii Network will have on games coverage in the future.

How game journalism will emerge from these new challenges remains to be seen, but the evolution continues. Because as long as there are games, there will be folks who want to hear about them.
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Responses

  • Gamedoc
    Gamedoc

    Aug 20 2008 3:09PM

    Good piece and great to see you back, Steve. However, one mistake I found consistently in your piece was referring to Larry Flynt Publications as "Larry Flynn Publications." Yes, the man behind Hustler and Barely Legal not only gave us VG&CE but still publishes one game-related magazine, Tips & Tricks, a collection of game codes edited by Chris Bieniek T&T, in fact, is the actual successor to VG&CE.

  • Vidchip
    Vidchip

    Aug 18 2008 5:27PM

    Steve! So that's where you are! It's Chip Carter -- thanks for the mention. Hope you're good -- get in touch!

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