Corpse Run 322: Helpful
Hey guys, the next livestream is this Friday, June 21st at 10pm est! This will be the last livestream of the summer, so check it out if you can! I’ll be doodling your suggestions from the comments section, and for the playing games portion, will finish off the Ocarina of Time run we’ve been doing over the past few weeks. Last week we ended with the Water Temple, so we’ll start from the well at Kakariko Village, and play till the end!
See you then!
END LIVESTREAM UPDATE!
Over the course of my life, I was given the lovely distinction of being “family tech guy,” a title that’s caused me to be the target of many “why isn’t my [product] working?” queries.
Sometimes, the problems are serious and require my attention.
Other times I get what happens in the comic above.
Quite literally, my mother called me a few days ago asking how to forward an email, and before I could utter a word, she found the solution and hung up. I think I may have eeked out an “okay” before I heard the click, but I’m not sure if I got it out in time.
So Microsoft decided that DRM wasn’t a great idea after all. As I stated in the comments section two strips ago (my response to Pentavus at the top of the discussion) I think that Microsoft should be rewarded for listening to their customers; anyone who left the Xbox fanbase solely due to the DRM issue should have no problem coming back.
In my case, I still don’t think I’ll buy the XBone: the Kinect remains forced down our throats, it’s 100 bucks more than the PS4, and as someone who very well might not get PS+ or Xbox Live, it’s a major turnoff that services like Netflix are behind the XBL paywall (not the case for the PS4).
Then again, if Microsoft continues to be interested in making changes, who knows what my opinion will be down the road.
The only clear takeaway right now is that customers, when voting with their wallets, can force positive changes.