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  • Corpse Run 225: Your award is still buffering   1 year 21 weeks ago

    LoL ... that's funny. One of the funny comic strip I've ever read and it makes me laugh. I've got to share this to the children in the community where I do some volunteer work like teaching christmas kids songs to children. I download all the music kids resources through kids songs free online.

  • Review: Portal 2   1 year 22 weeks ago

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  • Review: Bejeweled 3   1 year 22 weeks ago

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    Review: ilomilo

    If there’s one thing you can say about the gaming industry these days, it’s that sometimes it feels like we’re playing more of the same year after year. The most anticipated titles are usually retreads, remakes, and sequels of games already played before, only with MORE, BIGGER, BETTER. It’s a problem that plagues the industry, though it doesn’t appear to be changing anytime soon; hell, even mediocre games are rewarded with sequels these days.

    64  

    So while it may be too much to ask for originality in major releases sometimes, at least there are still Xbox Live Arcade and other downloadable services, comprising a distribution model that still offers quality games in mid-January while retail stores offer nothing but crap. It feels these days that the best way to find consistently original games is on these small distribution sites, and the first game released this year on Xbox Live Arcade was ilomilo, a seemingly simplistic yet challenging platform puzzler overloaded with cuteness.

    Created by the Swedish development team at SouthEnd Interactive (previously known for the 2009 XBLA remake of Lode Runner), the premise of ilomilo is simple: presented as though it were designed for a children’s book, the player must unite best friends ilo and milo throughout each level, who meet every day for snacks and tea and dance when reunited. However, every time they try to meet up, their path is different. The player must then navigate the terrain in order to join up ilo and milo and thus complete the level.

    Players can easily switch between ilo and milo using the X button, which is often crucial to solving a puzzle. Neither ilo or milo are able to jump, leap, or grab onto ledges, so players must utilize different objects in order for the two to connect. This includes using boxes that elongate, include trap doors, and even float. Players also encounter different obstacles on each level, including monsters that eat cubes and block your path.

    65

    Difficulty usually sets in when players must walk along ramps that shift the player’s perspective on the platform. The game forces the player to utilize additional spatial thinking, which, paired with the numerous blocks the players must use to navigate obstacles, can complicate the levels further. In fact, when you’re usually set up against an increasingly frustrating puzzle, sometimes the best strategy comes from taking a step back and rethinking the way the puzzle was presented. Oftentimes I found the solution to a complex puzzle to be far simpler than I first thought. Whether it takes looking at the problem from a different angle or utilizing the correct block, the solution is usually easier than it seems.

    Camera movement is limited throughout the courses, though players are given a little control. Players are able to zoom in on their character or zoom out to view the entire course, which proves essential when faced with particularly complex problems. Players are able to inch the camera around to try to get better angles, though for the most part camera movement is controlled. Players are also able to find either ilo or milo in the level with the push of a button, which opens up a small circular window clearing through nearby obstacles.

    Each level is also outfitted with numerous collectibles and Easter eggs for players to find. You can find three Safkas, which look like little versions of ilo and milo, in each level. Collect enough Safkas throughout each stage and you can unlock bonus stages for each world. Players can also pick up items that unlock memories of a reminiscing couple, with each piece unlocking a part of their tale. Players can also collect other collectibles, including game artwork and music tracks.

    66

    Though the game is challenging at times, the game’s entire run through is relatively short. There are about 4 world stages with 12 levels (including 3 bonus levels) total, though I would not be surprised if there was some DLC down the way. The levels do open themselves up for easy replay-ability if you wanted to try to complete each level entirely or just play through with a friend. The game is presently priced at 800 MSP, and while that may seem steep for some, I definitely felt like I got my money’s worth out of it. The game offers a steep learning curve, and some levels were just outright frustrating.

    Despite the game’s short length and erratic difficulty at times, ilomilo is just downright charming. From the game’s storybook visuals to its infectious music (seriously, just try not to love the music), ilomilo offers something different and unique from most XBLA titles. The developers at SouthEnd Interactive created a strategy game that offers a child-like presentation that will increasingly challenge the sharpest of minds.

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  • Review: ilomilo   1 year 22 weeks ago

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  • Review: ilomilo   1 year 22 weeks ago

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  • Review: ilomilo   1 year 22 weeks ago

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  • Preview: Blur   1 year 22 weeks ago

    The game can be played with up to 4 players via splitscreen (even on the PC version, by the use of at least one Xbox controller and the keyboard) and the game can be taken online with a maximum of 20. However, users cannot play online splitscreen. These races can be played in teams and the matches can be altered to support certain power-ups, cars, tracks and other variables. -Online Reputation

  • Metro 2033 (Xbox 360)   1 year 22 weeks ago

    As Metro 2033 aims to be immersive, the gameplay and interface are somewhat atypical. The game lacks a health meter, relying on audible heart rate and blood spatters on the screen to show the player's current state of health. -Reputation Repair

  • Flashy Friday: Vol. 1   1 year 22 weeks ago

    A popular and long-running feature of the show is "Flash Friday," in which men are encouraged to drive with their headlights on and women are encouraged to expose their breasts to such vehicles. The feature began as a one-time bit; while on the air, Leykis recalled a radio host he listened to as a child, who asked his listeners in New York apartments to flash their lights on and off and then to look outside to see how many neighbors were doing the same, as a way to gauge the audience size.- Online Reputation Management

  • Push My Start Button   1 year 22 weeks ago

    In industrial and commercial applications, push buttons can be linked together by a mechanical linkage so that the act of pushing one button causes the other button to be released. In this way, a stop button can "force" a start button to be released. This method of linkage is used in simple manual operations in which the machine or process have no electrical circuits for control. -Reputation Management

  • FarmVille -- A Love Story   1 year 22 weeks ago

    Like most Zynga games, FarmVille incorporates the social networking aspect of Facebook into many areas of gameplay. Recently FarmVille has allowed players to add neighbors that are not Facebook friends, thus allowing the player to have many neighbors at hand. Players invite friends or other players that are not Facebook friends to be their neighbors, allowing them to perform five actions on each other's farms per day by "visiting" it. -Reputation

  • Review: Civilization V   1 year 22 weeks ago

    Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. It starts with the founding of a small primitive settlement and ends after achieving one of the victory conditions—or surviving until the number of game turns end, at which point the highest-scoring civilization, based on several factors, is declared the winner. -Steven C. Wyer

  • Review: Fallout: New Vegas   1 year 22 weeks ago

    Companion behavior and tasks are controlled using the new "companion wheel", removing the need to enter conversation to give commands. The new companion wheel offers command execution by selecting commands that are presented in a radial menu. -Steven C. Wyer

  • Review: Assassin's Creed: Brotherhood   1 year 22 weeks ago

    Assassin's Creed: Brotherhood is an action-adventure video game with main emphasis on nonlinear gameplay, sandbox style gameplay, parkour movements, crowd-blending stealth, assassinations and melee fighting system. The combat system features several and for the first time in the series, the game offers a multi-player mode alongside 15+ hours of single-player gameplay. -Steven C. Wyer

  • Review: Arcania   1 year 22 weeks ago

    Arcania have been mixed or average, with a Metacritic average of 63 (based on 25 critics) for the PC version. While the game was praised for its graphics and production values, it was criticized heavily for doing away with many elements of previous Gothic installments in order to make the game friendlier to casual players and failing to meet expectations of the series' fans. -Steven C. Wyer

  • GamersFirst- "Free2Play"   1 year 22 weeks ago

    Free-to-play can be compared to pay-to-play, in which payment is required before using a service. Pay-to-play games usually offer equal gaming experience for all players while free-to-play games give advantage to premium players. -Steven C. Wyer

  • Review: Bejeweled 3   1 year 22 weeks ago

    When this occurs the gems disappear and a new bunch of gems which are randomly generated drop from above to fill up the empty space. When falling gems automatically line-up a chain reaction known as a cascade is caused. -Online Reputation

  • Review: Dungeons   1 year 22 weeks ago

    Prior to release, review aggregator Metacritic showed a mixed score from critics with an average review of 67%. Critics noted that the game was more about taking care of the heroes rather than your own creatures, in contrast to the Dungeon Keeper series. -Reputation Repair

  • Review: Two Worlds II   1 year 22 weeks ago

    Two Worlds II is a real-time role-playing game that takes place in an open fantasy world where players take the role of a single character with whom they can explore and undertake quests. From the beginning players can customize the appearance of the protagonist such as shape of face and body, and skin colour. -Online Reputation Management

  • Review: Fate of the World   1 year 22 weeks ago

    Fate of the World is a turn-based game, with each turn representing five years. The starting date is typically 2020, while the final date depends on the scenario. In the core interface the player chooses policies to fund in each game turn, represented by "cards". -Reputation Management

  • Dual Review: Terraria and Universe Sandbox   1 year 22 weeks ago

    Terraria was developed by Re-Logic, with development starting in January 2011 and is built on the Microsoft XNA framework. The game was released on May 16, 2011. Re-Logic is composed of Andrew Spinks, who designed and programmed the game, and Finn Bryce, who along with Spinks did the graphic design for the game. -Reputation

  • Review: The Witcher 2   1 year 22 weeks ago

    I was never able to get anything out of this game at all. unsure what they were trying to do with this game. I hope they make a lot of changes to this game.

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  • Mini-Review: Cut The Rope   1 year 22 weeks ago

    This is definitely such a great touch screen game. A great game for your iphone. You will be eneterntained so much with this. Keep up the good work on this game.

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  • Review: Lost Planet 2   1 year 22 weeks ago

    The action and the graphics that go a long with this. You will be very happy with they offer with this. So much great entertainment coming from this game. Keep up the good work.

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