Casual Fridays: Canabalt

All you need is jump.
10/9/2009 11:52 AM | 20 Comments | Page 1 of 1

John Teti
John Teti
Status: Nothin' but net
Now that I'm back from Japan, it's time to get back to Casual Fridays, or as my Crispy colleagues call it, "the comment magnet."

Ha-ha! Only kidding, of course! Nobody ever comments on Casual Fridays, for the obvious reason that unlike almost all my other articles, I do not offer cash and prizes for commenting on this feature. (By the way, games_r_art69, the special Pete Best Edition of The Beatles: Rock Band that you won for commenting on the Seth Schiesel article should be in your mailbox soon.)

Canabalt
But another reason for the low turnout may be that I have been choosing obscure games that nobody wants to play. Oops! That's why, for this week's edition, I picked the game that has our profession's chattering class in a buzz. When they're not wondering who is the Lester Bangs of game criticism* or posing questions like "What is the state of game journalism post-N'Gai?"** all the most esteemed gaming wags are playing Canabalt.

I would mention that Ryan Kuo turned me on to this game, but Ryan has gotten enough attention on the site this week. So I'll lie and say instead that Evan Narcisse turned me on to this game. That's right, Evan sent me a link to Canabalt with a note reading, "This game is hella fun!"***

Canabalt
Indeed it is, Evan. The premise: You are a well-dressed man trying to escape a robot takeover of the city by leaping across the city's rooftops. Your character cannot stop running, for he is terrified of robots. (It's only natural.) Your job is to time his jumps by hitting the spacebar. That's it.† (There's an iPhone version, too.)

Canabalt is fast and the action is addictive. The obstacles are randomly generated each time, so you never play the same sequence twice. What really gives it that extra kick, though, is the pulse-quickening soundtrack. When you're done playing, leave the game on in the background while you work. You will feel like you can do anything! I'm listening to it as I type this, in fact. And while I already felt that I could write an article about an indie game, once I'm finished here, I'm going to jump out of a plate-glass window while spitting a flaming spray of bourbon from my mouth! Awesome!

Ryan Kuo Evan Narcisse told me, "My best score was 8,000 meters, and anything less is whack, natch."†† Ooh, that sounds like a challenge to me. So post your best Canabalt distance in the comments. The commenter with the best score will win nothing. That's right, NOTHING, you COMMENT PRIZE VAMPIRES!

Canabalt
* We will also accept "Does game criticism need a Lester Bangs?"

** An actual question asked by actual people!

*** Evan lapses into fin-de-siècle junior-high slang when he gets excited.

Nope, that's really it. There are no extra secrets down here. The entire game is to press the spacebar. But I hate to have a footnote without any content, so here is a list of exciting "PSP Minis" that will soon be coming to the PlayStation Store for the PSP Go.

- PixelJunk Anything
- Crash Bandicoot: The "Hey, Remember Crash Bandicoot?" Edition
- Canasta!
- Lumines Express (formerly Insultingly Stripped-Down Lumines)
- Double Analog Stick Challenge! Huh? What's Wrong? Oh, Sorry, Our Mistake
- Some Game That Was Popular on the iPhone
- Some Game That Was Popular on the iPhone Deluxe
- Ridge Racer

Download them today! It's go time!

†† Damn, he is excitable!

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Comments

  • Matt Coughlan
    Matt Coughlan

    10/13/2009 2:15:09 AM

    I've decided to let the robots have their way with me.

    Reply »
  • Palalong
    Palalong

    10/12/2009 9:56:30 PM

    @bkrohnin:

    please see the comment by w1ndst0rm:

    "sometimes it randomly generates cruelty."

    Quoting For Truth

    Reply »
  • bkrohnin
    bkrohnin

    10/12/2009 8:49:05 PM

    Whoa i only have 1000 so far but i assume that by the end of tonight i will either get 8000 or not sleep!!!

    Reply »
  • w1ndst0rm

    10/12/2009 9:10:01 AM

    3576
    must stop for breakfast

    Thanks for pointing this game out - Evan.

    Reply »
  • w1ndst0rm

    10/12/2009 8:50:58 AM

    LTTP: 2194, sometimes it randomly generates cruelty.

    Reply »
  • KingArmery

    10/11/2009 3:17:30 PM

    @KyleOrland:

    It really is. Simple controls (well, "control" in this case) and addictive gameplay.

    Reply »
  • KyleOrland

    10/11/2009 10:09:26 AM

    Just under 4,000 after about 15 minutes of play. This seems like a perfect iPhone game.

    Reply »
  • KingArmery

    10/10/2009 4:34:22 PM

    @TurboZerbo:

    Good luck! I think you have a better chance than me.

    Reply »
  • TurboZerbo
    TurboZerbo

    10/10/2009 12:40:49 PM

    New high score of 8054. It is now my life's mission to beat Ryan.

    Reply »
  • PoliceV

    10/10/2009 11:31:29 AM

    The music for this is excellent! The furthest I've gotten so far is just over 3,500.

    Reply »
  • KingArmery

    10/10/2009 12:08:11 AM

    0...I fail at life.

    EDIT: Actually, I fail at posting. Pretend that "0" says "1120".

    Reply »
  • DarthChris87
    DarthChris87

    10/9/2009 4:52:22 PM

    The buildings that have windows are one big "F.U."

    Reply »
  • RyanKuo

    10/9/2009 4:11:48 PM

    I actually think it's just a little easier on iPhone/iPod. You have slightly more nuanced control of jump height with the touch mechanic.

    Reply »
  • EvanNarcisse

    10/9/2009 3:57:24 PM

    3804. I'd like to point out that it's the same laserlike focus that Ryan brings to his editing that allows him to excel at Canabalt.

    This conclude Ryan Kuo Week here at Crispy Gamer.

    Reply »
  • TurboZerbo
    TurboZerbo

    10/9/2009 3:49:56 PM

    3093. Wuzzup new addiction...

    Reply »
  • RyanKuo

    10/9/2009 3:48:23 PM

    you guys are weaksauce!

    Reply »
  • Palalong
    Palalong

    10/9/2009 2:56:55 PM

    3100ish 3160 maybe? goddamn low ceilings

    Reply »
  • Johaan

    10/9/2009 2:18:57 PM

    2677... must stay away while working.

    Reply »
  • CG-Gabe

    10/9/2009 1:35:44 PM

    383...I hope this is kind of like golf scoring.

    Reply »
  • RyanKuo

    10/9/2009 12:49:58 PM

    8533

    Reply »

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