Games for Lunch: Merchants of Brooklyn

In a nutshell: The best first-person shooter of early 1993
7/8/2009 12:27 PM | 0 Comments | Page 3 of 4

Kyle Orland
Kyle Orland
Status: Ba-GAWK
Merchants of Brooklyn











0:36 I blow up a couple more cars on this replay. I realize this time that more dreadlocked guys in suits were coming out of said cars, but when the car blows up they die in the fiery wreckage.

0:37 I pick up a piece of wood and charge it up to use as an explosive weapon. For no apparent reason, it explodes mere inches from my face and I'm dead again. Double sigh.

0:38 All of a sudden, the enemies have visible health bars when I shoot them. Useful!

0:39 A rooftop basketball court full of Neander-thugs. I get down to 45 health while circling around, taking them out. Seems I missed one, though, and he gets a few shots off in the back of my skull. My insanely high health-recharge keeps me alive, though. Seriously, the damage from one shot is nearly erased by the time the next one hits me. I'm like freaking Wolverine over here...

0:41 New weapon upload: "The Roman Candle." It's a machine gun with a chargeable, rapid-fire shotgun option. Each shot is pretty weak, but those shots sure are rapid. Still, I think I prefer the really powerful but slower original gun.

0:42 I die trying to make a jump to what I THINK is the next rooftop. When I come back to life, I'm five rooftops back. Sigh times three.

0:44 This time, instead of shooting the enemies, I try running through the first four or five rooftops as fast as I can without firing a shot. This works surprisingly well as I'm barely touched before I get to the basketball court. Of course, when I start shooting I manage to walk right off the edge of the roof accidentally. GOD DAMN IT!

0:46 Ah ... apparently I was supposed to go down the rooftop access stairs instead of jumping to the next rooftop. My bad.

0:47 The walls of stairwell are absolutely COVERED in graffiti. There's not a single bit uncovered. Also, this enemy is rolling around trying to dodge my shots despite the fact that he's in a narrow stairwell. *headslap*

0:48 Just outside what looks like a dance club, now. I hear a scream and then a topless dancer falls from the sky right in front of me. "Careful with that DJ. She's part of the security system. Pretty hot too." WHAT?!?!?!

0:50 Oh, he was talking about the DJ sitting on a machine-gun-equipped hover seat in the middle of the dance floor. So that dancer falling from the sky was ... what exactly? Anyway, I dance around a bit to the beats, but that gets boring fast so I shoot at the DJ. She spins around a pointless 360 degrees before training in on me. We trade fire as I circle around and she just hovers in one place. She just barely manages to take me out before I can do the same to her. Then the game crashes to the desktop. Uh...

0:52 Luckily, the game autosaved and I'm right outside the club upon reloading. No falling woman this time. Weird. I'm smarter about my shots this time, starting with a charged attack and easily taking hover-DJ out with my initial weapon. "Well well well well ... you are even more bad-ass than I had imagined. Now get us the hell out of here." This line is delivered with all the conviction it deserves. Which is to say, not much.

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The Games That Time Forgot

The Games That Time Forgot


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