Turtle, Turtle, Turtle: RTSes for Basebodies
How to prevail against waves of attacking tower defense games
5/15/2009 6:39 PM | 6 Comments | Page 4 of 4
Unit of the Week
I am the Unit of the Week. At least, as I'm presented by the cursor in
Immortal Defense. I have many functions. My most basic function is to pick up and drop the various cyber-characters, who are stand-ins for the traditional towers. But I also fire at enemies when I'm not managing defenses. This happens automatically, so if I just hover near a target, I'll pour shots onto it. I can left-click directly on a troublesome enemy to tell my defenses to focus-fire. I can right-click to store up a sort of "shotgun blast" scatter attack. What's more, my right-click can interact in various ways with different characters. And finally, I am the centerpiece of a strange and intriguing sci-fi storyline about an entity trapped in pathspace.