Games for Lunch: Race Pro

In a nutshell: Just another racing game.
4/20/2009 6:50 PM | 7 Comments | Page 1 of 3

Kyle Orland
Kyle Orland
Status: a.k.a. The Great Prognosticator
Race Pro
Developer: SimBin
Publisher: Atari
Release Date: Feb. 17, 2009
System: Xbox 360
ESRB Rating: E
Official Web site

0:00 When a game has a name as incredibly generic as "Race Pro" you know it's going be a train wreck or transcendent. Either way, should be a fun hour.

0:01 A bunch of animated logos precede a plain, gray metal title screen, complete with ultra-shiny "RACE PRO" logo. The menu has some grainy stock racing footage running along a bar up top and some generic synth-pop thumping in the background. It's the NASCAR version of a rave!

0:02 The speedometer defaults to metric units. You're in America now, bub! Speak American!

0:03 The control settings include the most detailed analog sensitivity settings I've ever seen. Steering sensitivity is divided into three sectors, plus I can set up "dead zones" for the throttle and brakes. A bit much for most players, I'd imagine, but someone might appreciate it.

0:05 "In Career Mode, become a professional racing driver and earn a living by racing for different teams." OK, I will! First there's the tryout, then races, where I can earn the credits I need to buy new contracts, cars, etc. Let's start at the start with "Group A." It's a Mini Cooper race! Awesome! Like "The Italian Job"!

0:06 To qualify, I have to beat the set lap time. Before we start, I try to turn on helpful options like traction control and ABS, but the game won't let me. For some reason, everything is locked at the highest difficulty. At least it lets me have an automatic transmission...

0:07 During the loading screen, I can peruse a map of the track, complete with tips on how to take each turn -- when to brake, when to gun it, where to watch for spin outs, etc. A nice touch.

0:11 If there's one thing this Mini Cooper doesn't seem to want to do, it's turning. If there are two things it doesn't want to do, it's turning and braking. I think I went into the sand/grass on every single turn. Despite this, I only missed the required lap time by five seconds or so. Let's try that again, with some slower, more cautious turn-taking this time.

0:13 Sure enough, staying on the track for the second lap gets me a qualifying time. Each turn requires a ridiculously severe braking to manage, which I suppose is realistic, but in this case just feels a bit annoying.

0:14 Somehow it costs me 100 credits to sign up for my first contract. Race 1 is on the same course I just completed solo.

0:16 Wow, it took me way too long to figure out that the color-coded numbers that appear overhead just before each turn indicate which gear I should shift to. This info helps more than you might imagine.

0:18 I leap into first on the early straightaway, then fall back into third after taking a turn too fast and going in the grass. There's no real penalty for bumping against other cars ... neither car takes any noticeable damage. This fact lets me use the "bumper car" method of cutting off the opponents inside to retake the lead.

« Prev  1  2  3  Next »  

Share This

  • Stumbleupon Share Button
  • Delicious Share Button
  • Reddit Share Button
  • Slashdot Share Button
  • Fark Share Button
  • Yahoo Buzz Share Button

Comments

  • Palalong
    Palalong

    4/21/2009 3:47:39 PM

    that is super lame! What's that? possible microtransaction feature? Bollocks!

    (j/k i have no information to back this up)

    Reply »
  • KyleOrland
    Game Trust Member
    KyleOrland (Game Trust Writer)

    4/21/2009 3:30:40 PM

    @Palalong:

    Nope, I looked into it every race, and it was grayed out. Maybe I had to go set the overall difficulty somewhere, but I didn't have the patience to find it since I was on the clock. Might have been a bit unfair of me, but I'm not losing sleep over it.

    Reply »
  • Palalong
    Palalong

    4/21/2009 3:25:59 PM

    yeah once you get a good car it's a lot better. The transition from more exagerrated games to forza is the real issue, some games you tap the e brake and do a prefect powerslide, other ones you really have to mash the shit but then you risk spinning out.

    Reply »
  • MSUSteve
    MSUSteve

    4/21/2009 2:53:21 PM

    I played Forza 2 with all the assists on and found it playable and not too hard.

    Reply »
  • Palalong
    Palalong

    4/21/2009 2:33:11 PM

    I am assuming that maybe it didnt let you turn them on for the initial race because it was the first race? Me and my froiend have had the same problem, we read about all of the functions and then on the first race or level you can't touch them. Usually after they "teach" you it unlocks though. This game sounds kind of like Forza in the sense that it may be too realistic to be fun. However forza with the wheel plays ok once you get the powersliding down. I heard no mention of powersliding, did you try that on those dumb turns?

    Reply »
  • Crispy Specials

    Crispy Gamer Holiday Gift Guides
    Crispy Gamer Game of the Decade
    Crispy Gamer and KFC Present: Cheats of 2009
  • KyleOrland
    Game Trust Member
    KyleOrland (Game Trust Writer)

    4/21/2009 1:38:18 PM

    I could not figure out how to turn on the assists, no. It's unfortunate, because they may have indeed helped things.

    Reply »
  • MSUSteve
    MSUSteve

    4/21/2009 12:34:33 PM

    Did you ever get the ability to turn the driving assists on Kyle? Or was all that spinning out with all the assists helping you? You essentially describe my Gran Turismo 4 experience, which is why I don't play that series.

    Reply »

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

Tons of people won in the Chicken Out contest. Find out who they were!

Xbox 360 | PS3 | Wii | PSP | DS | PC
Crispy Gamer Buyers' Guides

Crispy Gamer
Buyer's Guides


From essential games to must-have accessories, the Game Trust tells you what you need to know about your new gaming system.

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.

Log In or Register with Crispy Gamer

  • Register
  • Log In
  • Facebook
Register
Log In

Use your Facebook account to log in to Crispy Gamer

You'll also be able to add your Facebook friends to Crispy Gamer and post your Crispy Gamer activity in your Facebook feed.

Reasons to Join Crispy Gamer

  • It's Free
  • Leave Comments on Crispy Articles and Blogs
  • Enter Contests and Win Great Prizes
  • Converse With Other Gamers in Our Forums
  • Share What’s Up With Custom Status Text
  • Track Your Activity on Your Personal User Page
  • Chat with Friends in Real-Time