Dissenting Opinion: LittleBigPlanet

Forget what was promised; explore the beauty of what was delivered.
10/30/2008 6:54 PM | 6 Comments | Page 3 of 3

Russ Fischer
Russ Fischer
Status: Metal!
OK, Media Molecule probably won't race to include my "LittleBigPlanet = gaming's YTMND" pull quote on the box art. (It's better than "the 4chan of videogames," which is reserved for the new Animal Crossing.) But the idea is that LBP can stretch the idea of what a game level has to be. Plenty of us on this side of the industry talk about gaming as expression, or as a lifestyle (I go with "expression" and refute "lifestyle," for what it's worth) and this toolset has the potential to be part of that expressive voice's lexicon. It'll have to earn the position, but there aren't any console titles better positioned to do so out of the box.

Dissenting Opinion: LittleBigPlanet
The creation menus can look complicated -- there are many moving parts to choose from -- but they're cleverly laid out, easing any pain.
I also can't run with the "I don't dig the level design controls because they're too complicated for most users." Was X-COM too complicated for most users? What about the original Fallout? Many would say "yes," but that's no estimation of quality. With a level designer, there are a couple of options. One is to offer an easy set of templates, which ultimately limits creativity. The other is what you see in LittleBigPlanet: extensive, arguably sprawling -- but as a result, the output can be equally extensive and sprawling. You've still got to work for the good stuff, but these tools at least put it within reach.

All that stuff distracts from my basic conclusion: The only reason not to investigate this game is lack of a PS3. Here you have a rare collusion between physics and gameplay that is both charming and accomplished. It's a damn impressive achievement.

This Dissenting Opinion was based on a review copy of the game provided by the publisher.
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Comments

  • Heavenfall
    Heavenfall

    11/4/2008 2:55:07 AM

    :) But LBP gives you the things you need to make a darn good level. If you can. The main focus of the game was never the single player mode, was it? I feel the game delivers on what was promised and lets me be creative and create whatever i can. Maybe thats not for everyone, but for me it was tons of fun making that first level and getting everything to work as planned (well almost everything).

    Reply »
  • RyanKuo

    11/3/2008 4:57:11 PM

    I think BioShock taught us all that having all the tools you need to make the world that you want only leads to psychosis and/or disembowelment.

    Reply »
  • CG-Gabe

    11/3/2008 12:11:09 PM

    Heavenfall sounds a little like an open source zeolot. "Bugs? You have the source...fix it yourself!"

    Reply »
  • Heavenfall
    Heavenfall

    11/3/2008 4:27:09 AM

    Lack of plot? How about making your own level with a plot in it? or even better, how about making part 1, part 2, part 3, part 4 and so on of your level and have a plot continue over all those parts. Like a big adventure for the sackboy or space exploration or whatever you like.
    If you want a plot in LBP then make one. Or play the levels from other people that have made a good plot. This game gives you all the tools you need to make what you want.
    Maybe its a lack of imagination and not plot

    Reply »
  • Chasmang
    Chasmang

    11/2/2008 1:38:41 PM

    Russ: I haven't played much of Little Big Planet, but I think you're missing the point Scott was trying to make about having some type of plot motivation.

    Mario never had anything more than a half-assed plot in his platformers, but we still had motivation. Save the princess. It's simple and overdone to hell, but it's something.

    In a game with as much style as LBP, it just feels weird that there's nothing there behind the gameplay. It just feel a little empty.

    Reply »
  • EvanNarcisse

    10/31/2008 12:31:54 AM

    This was great, Russ. I think you both presented your points well, but I feel a little closer to you when it comes down to. Once the Retail Deluge ends and you make your level, I'll play it.

    Reply »

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