Rush, Boom, Turtle: "For the love of God, Montresor!"
Your guide to walls in real-time strategy games
10/7/2008 5:53 PM | 0 Comments | Page 3 of 3
Unit of the Week

The Unit of the Week:
The Battle for Middle-earth II's wall-crawling Goblins
In
The Battle for Middle-earth II, Goblins can scale walls, which is a cool idea. But then they get to the other side, separated from the rest of their non-wall-scaling army, and they realize there's not much they can do. They're weak and cheap. I mean, come on, they're Goblins. Maybe not if there had been some villagers over there to kill, but that's not how that game's economy works. So the Goblins climb the wall, realize they were better off on the other side, and they come back. Eventually, you stop sending them over the walls in the first place.
Still, it's a cool approach to walls. Let some units simply scurry over them. Plus, it looks great. So this week's Unit of the Week are the wall-crawling Goblins from
The Battle for Middle-earth II. Congratulations, guys. Try not to fight over the trophy.