Dissenting Opinion: Star Wars: The Force Unleashed
You have failed me for the last time, Admiral Chick.
9/24/2008 7:18 PM | 3 Comments | Page 1 of 2
Scott Jones
Status: Coffee makes me feel 4-percent sexier.
I absolutely agree with everything Tom Chick had to say in his excellent
review of Star Wars: The Force Unleashed: story is great, gameplay is dodgy and uneven, code is ridiculously buggy, etc. If ever a game had "FRY" written all over it, it's this one.

If you want to do this move, rub your feet back and forth on the carpeting really fast.
Yet I've been playing
The Force Unleashed compulsively for three weeks now. (I'm currently on my second playthrough, this time on the Sith difficulty level.) In fact, not since last year's
BioShock has a game gotten
this far under my skin. Perhaps I should be ashamed to admit this, and am in danger of having my critic's beanie revoked, but I'm more than a little obsessed with this buggy, frustrating mess of a videogame.
You can't pin my poor judgment on the idea that I'm some kind of Star Wars fanboy. Oh, I was once, before George Lucas took care of that with his so-Anakin-built-C3PO crappy prequels. Since then, hating all things Star Wars has become a part-time hobby of mine. During a demo of the game earlier this year, I told fellow Crispyite
Evan Narcisse that
The Force Unleashed will be "this year's
Stranglehold." While unboxing the game, I had the CG fryer all heated and was well prepared to toss
The Force Unleashed into it.

This move is called the Sith Vasectomy.
I trudged through the game's early levels, cursing each time I'd hoist some huge object into the air with the Force (cool), and then inadvertently send it sailing off in the wrong direction (uncool). (I eventually got the hang of this, though it's never quite as exact as I would have liked it to be.) Then I found myself in a protracted battle with a Yoda-like Jedi who had metal crutches attached to his limbs. And when I say "protracted," I'm talking about a good hour of tedious experimentation before finally figuring out what I needed to do to send him to Jedi heaven.
Painful? Oh my, yes. For that hour,
The Force Unleashed came dangerously close to fulfilling my
Stranglehold prophecy and getting permanently shelved.
And that wasn't the last of the game's painful and protracted moments. In order to finish
The Force Unleashed, you'll need plenty of patience, a forgiving heart and the willingness to suspend more than a little disbelief. (Confession: I actually beat the game's final boss after he became inexplicably stuck in a wall, allowing me to hack away at him with impunity.)
Through all this, I persevered. I admit, I screamed profanities at my television. I howled at the Star Destroyer that Tom refers to. I came very, very close to rending my garments.
But I kept playing.

Looks like someone hasn't been flossing regularly.
Maybe it's the fact that the game's developers do something that few developers have the moxie to do these days: They deliberately frustrated me to the point of pissing me off. And at a time when games are being shortened and sweetened in the name of reaching the largest possible audience, in this age when casual gamers are being wooed and coddled, I found this frustration to be comforting. There's a brand of old-school, sadistic pleasure to be gleaned from these moments.