Games for Lunch: King of Clubs

In a nutshell: Mini-golf, maxi-annoyance.
8/27/2008 8:41 PM | 0 Comments | Page 3 of 3

Kyle Orland
Kyle Orland
Status: Ba-GAWK
0:45 So on this next hole, it's pretty obvious I'm supposed to use this rapid pusher thing to push the ball down the ramp to the left. Only problem is, every time I get the ball in the notch, it gets pushed out of bounds! Frustrating! I still beat par, with help of mucho mulligans.

0:49 I'm digging this latest hole, an inventive and easy-on-the-eyes set of raised ice craters. The ball rolls and bounces realistically up the sides of the ice walls. Still takes me a lot of mulligans to get it just right, but my score is good once I do.

0:53 I'm determined to get a hole-in-one on this latest hole, a straight shot with a few periodic rising stone blockers, so I use my mulligans like candy. The ball just keeps sliding right over the hole! I eventually run out of mulligans, but I bull-headedly keep trying for the straight shot, anyway, even though I could go around. Several more out-of-bounds dips in the lava and I end up with the course-max of 15! Gah! Still, the game tells me: "Well done, you beat your personal best!" HA!

0:55 My ball is rolling along just fine on a tricky, narrow course, then it lands on a speed plate that sends it FLYING into the lava. Sigh. Meanwhile, the money I collect is called "DOSH!" this time. Does anyone actually call money dosh?

0:58 I try and get too fancy on "Ice Age Rage," by hopping over the water instead of using the bridges. I end up in the drink again and again. Oh, well.

Would I play this game for more than an hour? No.

Why? The course design is almost too clever for its own good, and the bare bones, super-cheesy presentation is more annoying than endearing. Not awful, but utterly mediocre.

This review is based on a retail copy of the game provided by the publisher.

Want to know more about Games for Lunch? Check out the FAQ here.

For more Games for Lunch, visit the official GfL blog.
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