Games for Lunch: Spectral Force 3

In a nutshell: Take that, bad guy!
8/8/2008 7:18 PM | 0 Comments | Page 3 of 3

Kyle Orland
Kyle Orland
Status: Ba-GAWK
0:44 At the Headquarters menu screen, I decide to talk to Diaz, the healer. "They don't really think I'm reliable.... It's pretty common among mercenaries." He's very understanding for a mercenary leader. Diaz thinks he's dead weight, but Begina gives him a pep talk.

0:46 I only have enough money for a new sword for Begina. I can't figure out how to equip it. I guess it gets added automatically?

0:47 Playing around in the menus, I find I can add accumulated experience points to any character. I level up Begina and move on to the "Monster Hunter 1" mission. A Logeon resident will pay us 3,000 gold to destroy some monsters. Let's do it!

0:48 You'd think things would be harder with only two characters, but as far as I can tell there's only one weak enemy on the field. I like these odds.

0:50 After my turn is done, a couple of killer bees warp in on the side of the field. Still not too worried.

0:52 A third bee appears, but all three of them seem content to just sit there as I work my way over to the chests.

0:53 Quote of the moment: "I'll heal you." Diaz says this as he's healing Begina. Sigh.

0:55 So instead of busting the enemies, I decide to bust some crates that are sitting on the battlefield (because I can). When I bust them all open, the battle ends. "We managed to do it," cries Begina. So I wasn't trying to kill the enemies? Color me surprised.

Would I play this game for more than an hour? No.

Why? Some decent voice acting and art direction can't save the extremely slow-paced, generic fantasy tactical RPG gameplay.

This column is based on a gold master of the game provided by the publisher.

Want to know more about Games for Lunch? Check out the FAQ here.

For more Games for Lunch, visit the official GfL blog.
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