Games for Lunch: Jenga World Tour

In a nutshell: Jenga without the need to clean up those pesky blocks. Or, y'know, have fun.
5/14/2008 1:55 PM | 0 Comments | Page 1 of 3

Kyle Orland
Kyle Orland
Status: Ba-GAWK
Developer: Atomic Planet Entertainment
Publisher: Atari
Release Date: Dec. 7, 2007
System: Wii
ESRB Rating: E
Official Web site

0:00 I've heard pretty bad things about this one, but I just had to see for myself how Atari could mess up a concept as great as moving Jenga blocks with the Wii remote.

0:01 "Jenga: Edge-of-your-seat fun! There is only one Jenga!" brags the introductory animation. The game tells me I need to plug in a Nunchuk. Really? Somehow the real version got by with one-handed controls.

0:02 The word "Jenga" bounces hypnotically on a title screen with undulating colored blocks at the edges and a scrolling, blue, Jenga-filled background. A weird techno-synth-pop background plays. Whoa! Trippy!

0:03 On to the tutorial. "Study this carefully and you should have everything you need to become a great Jenga player!" Should? What if I don't? What then? WHAT THEN?!

0:04 For those who don't know, Jenga involves taking blocks from the middle of a wooden tower and placing them on the top without toppling them over. Also, you should really get out of the house more.

0:05 An announcer that is entirely too chipper explains in excruciating detail how I can move the camera around with the control stick. As I do this, a perky woman tells me "Good job!" I can already tell these voices are going to make me want to rip my ears off.

0:06 Tapping the B button while pointing taps the loose blocks out of position. Which block is loose is indicated by a bright green border when I point to it. That was simple!

0:07 I'm introduced to grabbing, which is the opposite of tapping -- hit the A button and pull the Wii remote backwards. Couldn't be simpler.

0:09 This is possibly the most condescending tutorial I've ever played. They're using whole doctoral theses to explain concepts that most people would understand in ten words. I wish I could type fast enough to capture the ridiculousness.

0:11 When I'm pulling tough blocks, I can "pin" two adjacent block to prevent them from moving. That's funny, I don't remember being able to do that in the real game. Is this a concession to the inaccuracies of the Wii remote? Also, am I detecting some graphical slowdown when I slightly shift the tower? Is Jenga too complex for the Wii? Really?

0:13 Tutorial done, I select World Tour mode because I just have to see how they made a story mode out of FREAKIN' JENGA! My selectable characters include a snowman, a woman astronaut, and a parrot. None of them have names or characteristics or anything, they're just generic pictures. I choose the parrot. My first challenge is set in "U.S.A. Present Day." That's intriguing. Will I be going back in time later?

0:14 "It's time to play Jenga!" says the perky female voice. At this point I should mention the fully 3-D rendered living room that shares the screen with the blocks themselves. It comes complete with a moving basset hound, art deco chairs, aquarium and view of the city skyline. The synth-pop music has only gotten more ludicrous here, too.

0:15 After I make my first move, the computer moves so quickly that I can't see what he did. His pointer just flies off screen and then picks out a block. The camera doesn't move along with him. This is bad game design 101 here.

« Prev  1  2  3  Next »  

Share This

  • Stumbleupon Share Button
  • Delicious Share Button
  • Reddit Share Button
  • Slashdot Share Button
  • Fark Share Button
  • Yahoo Buzz Share Button

Comments

Want a new look on the discussion?
» Take It to the Forums

Leave a Comment

You must be logged in to post.
0 / 2000 used

Log In and Post

Log In and Post

The Chatter Box

  • Recent
  • Active
  • Status
ChknKitty

ChknKitty Says

Wow, people win every day in the Chicken Out contest! Sign up and win.

Xbox 360 | PS3 | Wii | PSP | DS | PC
The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

Expand Box

© Crispy Gamer, Inc. All rights reserved.

By continuing past this page, and by your continued use of this site,
you agree to be bound by and abide by the User Agreement.

Log In or Register with Crispy Gamer

  • Register
  • Log In
  • Facebook
Register
Log In

Use your Facebook account to log in to Crispy Gamer

You'll also be able to add your Facebook friends to Crispy Gamer and post your Crispy Gamer activity in your Facebook feed.

Reasons to Join Crispy Gamer

  • It's Free
  • Leave Comments on Crispy Articles and Blogs
  • Enter Contests and Win Great Prizes
  • Converse With Other Gamers in Our Forums
  • Share What’s Up With Custom Status Text
  • Track Your Activity on Your Personal User Page
  • Chat with Friends in Real-Time