Games for Lunch: TimeShift
In a nutshell: Call of Duty + Prince of Persia: Sands of Time = TimeShift
2/8/2008 12:00 AM | 0 Comments | Page 2 of 3
0:19 In the background: 'As a result, every prisoner of war has been executed.' Wow, I wish I heard the beginning of THAT thought.
0:21 Outside now. I'm supposed to get up a fire escape while a random stranger covers me (how thoughtful!). The rain makes it hard to see anything further than two inches from my face though. Sigh.
0:22 Finally, I get a weapon. Nice of this random resistance guy to give me his. Maybe if I hadn't skipped that cut scene earlier, I'd know why they're being so nice. I see a guy giving CPR to his resistance buddy. I try to shoot the downed guy, to put him out of his misery, you know. The bullet goes right through.
0:23 Someone busts down a door, and I fire wildly through the smoke at the muzzle flare. Pretty cool.
0:27 It takes four bursts of fire directly to an enemy's unarmored head to take down one guy. Sheesh. And this is the Casual difficulty?
0:28B My suit tells me I've found Dr. Aiden Krone, the televised totalitarian I'm supposed to be tracking down...but I don't see him.
0:29 Nearly a half hour in to a game called 'TimeShift' and I have yet to use any time-shifting abilities. I
have figured out how to shoot grenades, which is kind of cool.
0:36 Still no time stuff, but I am part of a cool battle with a big robotic spider.
0:37 The spider blows up our enclave and I'm being dragged back through the time-stream. Finally, some time stuff! Not that I control it or anything. Some loading, and then, 'Time-jump failure, auto-shift aborted.' Now I can control time with a tap of LB. Nice.
0:39 I like the animation on the non-player characters. Pretty lifelike...unless you look at their faces. EUAGH!
0:40 I try slowing down time in a firefight. I can see the individual raindrops trickling through the air...neat! The time-slowing gives me time to find the last remaining enemy and take him out. It doesn't really help with the giant, Metal Gear-style mech that comes in. Or maybe it does...the game tells me I've succeeded at 'defending occupant position' even though the mech is still bearing down. Don't ask me...I just work here.
0:42 So pumping magazine after magazine of lead into this mech thing doesn't seem to be working. Time to look for a plan B.
0:45 Eventually I find an escape route from my encampment. As I escape, the corridor in front of me starts to crumble. I have to reverse time to get through, then resume it to let it fall behind me. Seems a bit staged...
0:47 OK, that was cool. I just stopped time and took a guy's weapon from him. The look on his face when he came out of the freeze was priceless.
0:49 So these time-shift abilities are feeling a bit overpowered now. I mean, how hard is it to kill a guy when he's not moving? Sure, their use is limited, but the meter recharges, so I just have to find cover, wait, pause and repeat. Yawn.
0:51 Another priceless moment -- beating a guy in melee mode while time is paused, then watching him fly to the ground when time resumes. Reminds me of the trailer to that awful movie, 'Click.'