Crispy Gamer

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Life After GDC

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I missed my first GDC in eight years because of the death of my father. As much as I love games, it is something like this that puts things in perspective. While I was at the bedside of my father, l watched the life slowly drain from him. The light and passion in his eyes slowly faded after a week of waiting, and he was finally at peace. My father taught me a dedication to what I love, be it family or my job. About a month before he died, my dad asked me if I still liked my job. I told him I loved it.

Games Suitable For Framing

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Eavesdropping at IGF

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Maybe they'll send me an angry email later on denying it, but I overheard the PlayStation Network guys and certain third-party iPhone game publishers pitching to many of the IGF finalists. I had a casual talk with one of the developers there and he told me that his game had gotten lots of attention from those guys.

Curling Is An Olympic Sport?

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In the world of sports that American’s don’t understand, curling has to be up on the top of that list. Gliding rocks across ice while men and women in tights sweep madly in front of the advancing stone seem so, well, silly.
 
Don’t tell that to the Canadians. This Scottish-born game is something of a national sport in the Great White North and they even play it In the Olympics. Maybe they know that that it’s goofy.

Left Brain, Right Brain

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Savor That Flavor

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 GDC is one of the few events where indie developers, students, big time publishing houses, developers, and tool makers can all co-mingle, congeal, communicate, socialize and not worry too much about being hassled with idol worshipping fans and fawning sycophantic press. Even the parties are tamer.  Where else can Tim Schafer bullshit in a lobby of thousands the day after being the center of attention at an awards show and not be mobbed?

Don't Be A Dick

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Moderator Scott Jones

Scott Jones did a great job as the moderator of the panel "But What We Really Want To Do Is Make Games," but anticipation was high before it ever started, and many of our home team didn't make it in (a LOT of people didn't make it in). I feel bad for everyone that missed out or skipped this talk altogether.

Life After Games Journalism

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L4D Talk Standing Room Only

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Valve's talk on coop and artificial intelligence was standing room only and it was one of the first talks I've attended at this year that people were turned away from. I was in the nosebleed section of the room, crammed into an adjacent wall armed with only a tape recorder and disarmed by a nagging pain in the neck, ankles and feet.

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