Crispy Gamer | Blogs

  • When my XBOX 360 bricked two years ago I thought I'd never get the opportunity to play the full version of Castle Crashers. Once it was fixed, I wanted to finish Fallout 3 (the system had to be repaired 30 hours into the game) and with so many new and old games to play I never got around to the delightful flash game-like side-scroller slash-em-up, especially after my 360 died again last Winter out of warranty - almost exactly one year after it was fixed. 

    I refused to pay half the price of the system for the repair, and was not about to lay out my scarce extra money for a new system that may break again. Instead, I set my sights on the PS3 release date of Castle Crashers, which for a long time was shrouded in mystery.

    I was overjoyed when it finally came out this past Tuesday, though I quickly realized I could only...

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    This is what Sonic should be. I could never get the hang of the 3D games, and especially didn't like having a 3D plane on which to miss all the rings because of not being able to anticipate what direction they would come from while moving at a high speed. With a 2D platformer the player can focus on the speed and the jumps, which is what Sonic was originally made popular for.

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    Wait... I'm so confused. Is this a 2.5D remake of Mega Man 1 with other Capcom influences or something...? What? Reminds me of that PSP Mega Man remake with the big head, Mega Man Powered Up. Weird. I need more information! How could you play as Ryu? Hadukens instead of the mega buster?

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                In a summer where Madden saw its first legitimate challenger in what feels like half a decade, it was my expectation that EA Sports would go all out when it came to this year’s football sim. 

                So far, Madden 11 has been incredibly hit or miss.  On the plus side, I really must give credit for the improved run game.  In Madden’s very recent past, running felt very much like a chore; rushes would generally go nowhere as blockers would routinely miss their assignments, generating tackles for loss as if it was their jobs.  Madden 11 doesn’t seem to have this issue, blockers get their man, and wide receivers make good blocking decisions downfield.  Beyond the running game, this helps out immensely on screen passes (something that felt downright broken in 09).  Not since Madden 07 have I enjoyed running...

  • The songs that have been stuck in your head for the last few weeks since Scott Pilgrim vs. the World: The Game was released, can now be stuck in your iPod.  Bleep-bloop your way on over to Amazon where you can now pick up Anamanaguchi's complete chip-tune soundtrack from the game.

    Perfect for getting it together, defeating evil exes, and surviving a zombie onslaught.

  • Not just for defending your alt-history Soviet base anymore!  Arc Attack gives Tesla coils their musical debut with a variety of gamer friendly selections.  The arcs of electricity themselves are the source of the sound waves that comprise that famous 8-bit theme.

    Check out their full site here for more.

  • It's clear from the outset that developer 2k Czech** wanted to make this a "cinematic" game. The first 15 minutes of the game is almost entirely pre-rendered movies. They spend a great deal of time talking about your (Vito's) life as a child immigrant, your father's  alcoholism and dirty dealings, your views on the wealth disparity within the city, etc. It certainly does a good job of drawing you into the world and the characters, but there is one huge problem: This is a game, not a movie.

    Back in the days of Grand Theft Auto 3 (the original), your character didn't even talk. He just nodded when people told him to do horrific and sociopathic things. In a way, this was a smart move because there was no context to dispute the man's character. Maybe he just was a sociopath.

    Young Vito,...

  • If there’s one thing you can always depend on, it’s a downloadable release during Xbox Live’s annual Summer of Arcade. In a summer that already brought us the artful puzzle-platformer Limbo, the arcade boat racing sequel Hydro Thunder Hurricane, and the multiplayer 2D retro frenzy in Castlevania: Harmony of Despair, needless to say Monday Night Combat was another highly anticipated title for the XBLA library. I first remember spotting a booth from developer Uber Entertainment during PAX East and while I didn’t get a chance to play the game, the booth still managed to attract a massive crowd. The game had an overtly familiar tone, clearly taking a page from the cartoonish graphics and gameplay style from Team Fortress 2. I usually look down upon games that clearly crib an art style from a more successful franchise, so my expectations going into the game were pretty low.

    So what were my initial impressions? Well Thursday night I told myself I would only...

  • Atari and Cryptic Studios recently announced that they are currently working on a new MMORPG called Neverwinter, based on the Dungeons and Dragons based Neverwinter Nights games. However unlike earlier games, this new MMO will be based upon the new Forgotten Realms; the 4th Edition D&D Forgotten Realms. If you are unfamiliar with the 4th edition version of Forgotten Realms, it’s the one that gutted the setting and threw away everything that made it interesting.

    (Warning, the following will be me bitching about this and far more D&D info than any sane person really needs to know. Short story, it is due Q4 2011 and no one responsible for making Neverwinter Nights 1 or 2 is even scarcely involved on the development side.)

    This version of Neverwinter is based roughly 100 years after the events in earlier games. Basically, Mystra the goddess of magic was assassinated by...

  • I got the chance to sit down with inXile Entertainment president, Matthew Findley, at this year’s QuakeCon and he introduced me to inXile’s upcoming title, Hunted: The Demon’s Forge. I was able to play a bit of the game while Matthew explained things and guided me through the different areas, ensuring that I experienced everything it had to offer so far.

    Aesthetically, Hunted looks quite nice, though it’s a bit dark and shiny. While describing the setting to me, Matthew jokingly mentions that Hunted has been given the nickname “Gear of Warcraft” and I could kind of see why. The world of Hunted looks a bit like a fantasy prequel to Epic Games’ Gears of War. The same sort of slightly shiny, dirty, ruined wasteland look that dominated Gears of War is present here in Hunted, and personally I don’t think that’s a great thing. The main enemies I ran into in my playthrough of the game were goblins, or orcs or something like...

  • First, they licensed "Droid."  Now, they've gone all in and licensed R2-efffin'-D2!

    That's right folks, a new limited edition R2-D2-themed Droid is dropping from Motorola on September 30th.  A white base, with a full R2 back, and a standard Droid 2 running Android 2.2 under the hood.

    If you didn't have enough reason to buy a Droid, you sure do now.  Get news as soon as it breaks at Verizon's official site.

  • Just the thing to spice up your late-night snack run.  

    Grab Zombie, Run! for FREE from the Android Market, set your zombie density (Controlled, Early Local, Late Local, or Total Pandemic), zombie speed (Night of the Living Dead, Resident Evil, or 28 Days Later, and destination, and in the time it takes to GPS your location, you Google map is filled with a swarm of undead roamers.  

    Better get moving!  Zombies wander until you get too close, then actively chase you.  Win by reaching your destination without getting caught.  

    The game also promises a Multiplayer mode (currently in beta).

    Find out more here and get it for FREE from the Android Market.

  • The darkness fades and my vision begins to clear. As the echoes of Ron Pearlman’s voice fade from my ears, the first things I see are my bound wrists, followed by the open grave that spoils the dessert earth. Before me stands a man who could easily blend into any image of the Rat Pack. His black and white checkered jacket makes him stand out from the 2 bandit thugs on either side of him. As they argue back and forth, he stops them, telling them that unlike a convict, a real man looks someone in the eyes when he kills him. This man, Benny voiced by Matthew Perry, apologizes for having to kill me and informs me that it’s not that I’m unlucky, but that I was set up from the start. As he says this he pulls a silver-white poker chip from his pocket while leveling the pistol. Then he shoot’s me in the head and darkness engulfs me once again.

    At QuakeCon 2010 the event that I was anticipating more than anything else was the opportunity to get my hands on...

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  • To unlock Zombie Survival Mode in this summer's hottest side scroller beat-em-up, hit down, up, right, down, up right, down, up, right, right, right from the start menu.

    You'll be prompted to choose a character and difficulty, though the difficulty is largely dependent on how you've built up your character's stats and their level. I wouldn't recommend going into it without working on your stats first.

    You'll be placed in an online leaderboard based on your KOs and survival time. I had 74 KOs in approximately 5 minutes on my first try on Easy with a level 16 Scott. At the time of this post, the top ranking had over 850 KOs within about a half an hour. There's a lot of fun to be had here, even if you've already completed the game.

  • Mafia 2 honestly hasn't been on my radar as of yet. I bought the original Mafia when it first came out and I couldn't make it past the first chapter. The controls were all over the place and using a gamepad didn't seem to help matters. The story also didn't grab me, but maybe I'm just not a "mob gangster" sorta fan.

    So it was out of sheer boredom that I downloaded the Steam demo of Mafia 2. The first thing I did was take a look at the keybindings and, unfortunately, the same level of needless complexity is still present. Why do I need a separate key for "break window to steal car" (Q) and regular ol' "enter car" (F). This isn't a flight simulator I'm playing, it's a GTA clone!

    Step 1: Find a sweet ride and then plow into as many...

  • In a pair of articles over at USA Today Gamehunters, Mike Snider revealed today the names of some of the primo voice acting talent that we can expect to hear in Fallout: New Vegas. Topping the list is Wayne frikking Newton. Yep, Mr. Las Vegas himself will be providing the voice for a centuries old computer DJ. From the sound of it, Mr. Newton may be replacing Fallout 3’s DJ Three Dog, and let me just say, good riddance.

    Some of the other voice actors (and their characters) include: 

    Matthew Perry (Friends) lends his voice to the character Benny, the head of the Geckos crime family, and a bit of a weasel. 

    Zachary Levi (Chuck) will be voicing a playable character named Arcade. A member of the Followers of the Apocalypse (the crazy-ass cult that...

  • Representing Crispy Gamer, next week I will be attending QuakeCon2010 in Dallas, TX. 4 days of peace, love and rockets, QuakeCon is the biggest LAN party in North America. The DFW area will see a dramatic rise in it’s mean IQ and celibacy levels as thousands of gamers will be flocking downtown Dallas with their PCs in tow in order to participate in this massive BYOC (bring your own computer) event. As this massive network forms it will be home to countless deathmatches, CTF battles and even World Class Tournaments, and I’ll be there to provide coverage for you, my dear readers. 

    I’m preparing by trying to figure out where I can rent a digital video camera, as well as a manual on how to use it. At the very least though, I’ll bring my trusty camera along in order to document the festivities.

    See you there.

    -Chase Slaton

  • EA announced recently that the next big Sims game (that isn’t technically an expansion) will put players in control of their own medieval fantasy kingdom, and all the dirty, plague ridden, little quasi-European peasants they could ever hope for. EA’s announcement hints that rather than being either a lone sequel or spin-off, The Sims Medieval may be part of an entirely new Sims series. The Sims Medieval is expected to hit the shelves sometime next year unless it happens to get delayed for some reason. But that shouldn’t be a problem, as what are the chances that the release date on an EA game could get pushed back due to delays?

    According to EA, Sims Medieval will give players the opportunity to create heroes, ride off on quests, build up and control the destiny of a kingdom, and control every sim in the land. Players will be able to control sim kings, queens, knights, wizards, blacksmiths and bards. The various quests available...

  • People, this is not a joke. Go to this website:

    http://www.crispygamer.com/gamerdna/mohbeta

    GamerDNA partnered up with EA to get 20,000 Medal of Honor Beta codes for the Xbox 360. Granted, the beta is still only active until August 9th but, if you were on the fence about which shooter to buy this holiday season, I suggest you get the code and try the multiplayer out.

    I've tried the Beta. I'm telling you right now, it's sick. Call of Duty has a legitimate challenger once again and it comes from an old rival in Medal of Honor. The multiplayer game engine was designed my DICE, who also helped bring us Battlefield: Bad Company 2. So if you enjoyed Battlefield at all, you need to try out this Beta.

    These codes are flying out pretty fast though, so I highly suggest you jump on this offer now. Just go to the site listed above, get your code and then go...