Crispy Gamer

Crispy Gamer | Blogs

  • Zelda fans love all things Zelda.  We will eagerly scarf down Link’s table scraps and call it Thanksgiving dinner.  If the Hylian wunderkind strolled down my street right now, I’d let him ride on my back and call me Epona.  Or “bitch”.  However, that’s not because we Zelda fans are suckers.  It’s because Zelda games have for a very long time been quite brilliant without exception.  So as fans of such an awesome franchise, it’s no big surprise that we can also be quite harsh critics of the industry, and the often embarrassing slop that pours out of it on a regular basis.  We love Zelda, but only because we have faith that the next iteration will blow our collective mind-hole

    Zelda: The Best Thing Since the Last Zelda...

  • The video after the break is a video first shot review for Sin and Punishment: Star Successor. Check it out if you want to see some gameplay and hear my sexy voice... Well, maybe just for the gameplay then.

    I'm still chugging through this game, constantly dying as I try to figure out boss patterns. Honestly, I miss games like this where I really need to focus and try not only to learn, but to master the game's mechanics. This game strikes a perfect balance (at least so far, just finished stage 3) of being frustrating and still being fun. Every mistake I make I know is result of my poor play and not from the game's design.

    Right now I would say this game is a buy but, I have to wait until I actually finish the game to give a firm verdict on that. I have a feeling this game will be short, so hopefully there is enough in the game to warrant a high replay value. A full review is coming soon after I beat it and mess around will all the...

  • Pop music is the focus of this DLC package for DJ Hero, released today on XBL, PSN, Wii.

    The Dance Party Mix Pack contains Lady Gaga's "Poker Face" mixed With "Girls On Film" by Duran Duran, Rihanna's "S.O.S." beat juggle, and Pussycat Dolls' "Buttons" beat juggle. Gameplay videos are after the break.

    As someone who lost interest in music games ending with "Hero" or "Band" and as someone who has little interest in pop music, I'll say I guess this is good news? DJ hero did not garner the great reception Activision was likely looking for but, it still is nice to see them supporting their product and releasing more content for it. Music games are only as good as their library of music.

    That is, of course, unless the music games we're talking about are either Rhythm Heaven or Elite Beat Agents. In those game I had so much fun playing that I didn't even...

  • First of all, get used to hearing me mention the Wii, because I’m going to bring it up a lot.  With Sony’s new Brunswick Pro Bowling, it’s pretty much impossible not to.

    Put simply, bowling with Sony’s Playstation Move feels pretty much the same as bowling on Nintendo’s Wii.  It’s marketed as a more advanced and realistic bowling experience, but I failed to see any indication that it was bringing anything new to the table. 

    This game made me realize that the Move may have some added features that the Wii can’t handle, but basically it’s still just “Wii-HD”.  The bowling literally played exactly like in Wii Sports, except that in the Wii version, I actually felt like I had more control over the spin of the ball.  I love bowling, but I wouldn’t pay money for this game. 

    Wii Sports bowling was a marvel, and the thrill of...

  • E3: It’s a time of exciting revelations, interesting developments, and scantly clad women being paid to interact with game designers and journalists. And there were a few titles that really caught my eye this year. So without further adieu, the last horse finally crosses the finish line.


    Dead Rising 2:

          This game just looks fun. I loved the first Dead Rising and from what I’ve been seeing, I think I’ll probably love the sequel as well. However, the showing at E3 really didn’t appear to reveal too much about the game, and that might not be a bad thing. Dead Rising 2 is supposed to come out sometime around August/September and I’m willing to wait 2 months to be surprised. Like Dead Rising, Dead Rising 2 will still be on a 72 hour time limit, so players will still be limited to just 3 in-game days from start to ending credits. It seems like the...

  • So I finally got around to seeing Iron Man 2 last night. Yeah I know, I'm late to the party and the world has already moved on. But one thing struck me as I watched the latter half of the movie. Gaming culture is becoming ubiquitous. Take a look at this exchange between Iron Man and War Machine *minor spoilers ahead*:

    Iron Man: "They're coming in hot. Any second, what's the play?"

    War Machine: "Well we'll want to take the high ground, ok? So we want to put the biggest gun on that ridge."

    [They both start walking to the ridge]

    IM: "Where are you going? You have a big gun, but you are not 'the big gun'"

    MW: "Tony don't be's called being a badass"

    IM: "Ok you go up top, I'll draw them in here"

    WM: "Don't stay down here, this is the worst place to be. This is the kill box, this is where you go to die."

  • At the moment, there is an insane sale going on at Steam right now for all you PC gamers out there.

    Stand outs include :

    • Bioshock 2 for $15
    • The complete THQ collection for $50
    • The complete 2k Games collection (including Borderlands+ DLC and all the Civlization games) for $90.

    There are deals on indie game packages too so support your fellow gamers trying to make it big!



  • Friends and countrymen, today will go down in history as a day that the world did absolutely nothing productive. 

    Today, countless citizens will have spent hours upon hours in tents and lawn chairs waiting for the iPhone 4G.  Head over to Engadget for pictures documenting the Happening, but reader be warned, the photos are not for the faint of heart!  Never before will you have seen so much time brutally killed. 

    Now, you might saying "this has happened before, it is just an iPhone launch". 



    The threat to our world's productivity is not merely the release of said phone , but the arrival of the Negator of Free Time onto the iPhone, iPod Touch, and  ...

  • I know, the title is misleading, but watching my girlfriend Annette play this battle in Magic: The Gathering - Duels of the Planeswalkers, it conjured images of American and Soviet nuclear arms buildup.

    At the start of the match, there was the usual greeting pleasantries: a quick grizzly bear attack, some mild lightning bolts and fireballs thrown about - just mild skirmishes. Then around turn 5, Annette stopped attacking and just hung back with the three creatures she had, while her opponent, Sarkhan Vol (seriously?), did the same, guarding with his 2, less hardy creatures. Annette was playing it safe but she could afford to. She had some 26 life...

  • I got an e-mail from Capcom today showing off their fancy Super Street Fighter IV 3DS screenshots. For a portable system, they actually look pretty damn good. Obviously, these pics are just in 2D, so don't bother searching around for your 3D glasses, they won't do anything.

    Here's the four screenshots we got today:

  • One of my secret hopes for this year's E3 was the announcement of a new Kirby game. I was serving jury duty in New York during Nintendo's press conference but, I got a text from a friend listing all of the games Nintendo was revealing to the public. I was stunned to see Kid Icarus: Uprising, a new Donkey Kong Country, and then Kirby's Epic Yarn.

    My first thought of Kirby's Epic Yarn was that it was a sequel to Kirby's Canvas Curse for the DS. I figured they took the same engine and changed the rainbow lines to strings of yarn. Made sense to me at least, and I wouldn't have been disappointed with that either; Canvas Curse was a really fun and innovative game to play.

    When I got home and looked at the actual screenshots for Kirby's Epic Yarn however, I was blown away. Not only is Kirby's Epic Yarn a full-fledged Wii game but, the yarn storybook style is visually...

  • I told myself I wouldn't come back. Sure, Metal Gear Solid 4 was a great game and all, but after enduring the hours upon hours of endless cut scenes with some stellar gameplay mixed in between, I just wasn't sure I was ready for another Metal Gear game. However, after hearing that series creator Hideo Kojima was returning to his franchise - on the PSP no less! - I knew I'd have to give it another go.

    Set in 1974, the game takes place shortly after the events of Metal Gear Solid 3 and casts the player as Naked Snake (Big Boss) who must, along with his band of mercenaries the Militaires Sans Frontieres, infiltrate a mysterious military force in Costa Rica. I'm only a few hours into the game so far, but Peace Walker does a good job of establishing itself as a solid PSP title and remains faithful to the Metal Gear franchise. The game stays true to the core of the Metal Gear series while incorporating new elements, such as development for...

  • Deus Ex: Human Revolution plays like a scene from its most recent trailer, and that’s a great thing indeed.  As a fan of the first game, I observed what appeared to be familiar and yet updated gameplay.  While it doesn’t appear to be revolutionary in its technology or game design, watching the live demo played by the Eidos level designer reminded me what was so attractive about the first game.

    Deus Ex could be called “Choices: The Game”, for its focus on providing players with a plethora of ways of accomplishing any one goal.  The lead artist explained that, like the earlier games in the series, gameplay is split into action, stealth, hacking, and social encounters.  As the heavily-modified Adam Jensen, the player can choose to focus on one or all of these tactics, and successfully play through the game with their chosen skill-set.

    Jensen was once an employee at a large cybernetics corporation and, after some...

  • As a big fan of new game development technologies, I was extremely excited to see Rage, id Software’s next flagship title.  Like Doom, and Quake before it, Rage is the title that will be showcasing the new id Tech 5 game engine.  Buzzwords like “MegaTextures” keep popping up in the industry recently, and now I got to see what all the hype was about.

    Unfortunately, I didn’t see anything that made me think “cutting edge”.  In fact, everything I saw looked at best current-gen, and at worst, like games from the last couple of years.  Stylistically it appears to be somewhere between Fallout 3 and Borderlands.  It features a fairly trope post-apocalyptic setting as well as vehicular traversal and combat.  The textures seem almost cel-...

  • Honestly, just watch the video. I'm not sure whether to laugh, cry or just cringe awkwardly in my chair.

  • Let me start by saying that iGUGU Gamecore is a classic idea.  It embodies what every gamer has at one point or another wished existed, something long overdue: a device that converts PC controls to console controls with a universal hub, and manages to include a full, albeit tiny and cheap, keyboard as well.  The real question is, why has this not been done before?  Well, in testing out the Gamecore device, I think I discovered the answer.

    The Gamecore controller is basically just the XBox 360 controller with an awkward-looking, yet strangely comfortable mini-keyboard attached to the bottom.  It feels and controls like its mainstream counterpart, except for one huge and prominent exception: instead of having a second analog stick like a PS3 controller, or four buttons like Microsoft’s, it has what I consider to be my old arch-nemesis, the devilishly hard to use trackball.  And I’m not saying theirs is worse than others;...

  • E3 is loud.  Everyone at every booth wants your attention, and the best way to do that is, apparently, to crank the amp to ’11’ and shatter my eardrums.  And honestly, I love it.  Everywhere you turn, something exciting is happening, or about to happen.  It’s like a rock festival for nerds.  Here are some of the highlights from day one.

    Right when you walk onto the show floor, the first thing that catches your attention is the huge, loud, and exciting Ubisoft screen.  It advertises both casual and hardcore games, and with the correct application of vivid color and booming sound, manages to make yoga look exciting.  It also displays the incredibly high production value live-action trailer for Tom Clancy’s Ghost Recon: Future Soldier (catch our hilarious commentary of it here).  This trailer is...

  • Remember the good ‘ol days when our flat panel TV’s only had to fear surprisingly aerodynamic Wiimotes cracking Mach 2 from an overly aggressive Wii-Tennis serve (What! Hit that grandma!)? Well on November fourth, another threat lopes out from the motion control dimension paralleling our own. It’s Microsoft’s Kinect, the peripheral formerly known (much more badassly) as Project Natal. Now, our TVs have to deal with us looking like we’re playing Simon Says at a lobotomy jamboree.

    We all remember the first demonstrations last year, where we saw that our bodies are the control; the sight of the demonstrator gasping as he waved like a recovering meth addict not exactly inspiring me to enthusiasm, an individual who thinks left over cheesy double beef burritos are the core of a balanced breakfast. Thoughts of Wii miming and shovelware instantly bubbled up, but our collective interest was piqued nonetheless. Full body motion controls? Hey,...

  • The FPS genre is over-saturated. With a new Call of Duty game every year now, and new iterations of Battlefield, Halo and Medal of Honor, I’m just tired of the genre.

    At least, I was.

    Bulletstorm was featured during the EA conference yesterday, with gameplay shown on the Xbox 360. This first thing that caught my eye was the egregious amount of gore: electrified bodies, bloody exploding heads and plenty of explosions. I’m not particularly captivated by crazy violence but I did enjoy how they made the gore a part of the gameplay.