Gus Mastrapa and I just returned from a meet with the Bioware docs, Greg Zeschuk and Ray Muzyka. Since it happened in the afternoon, it wasn't quite a Dinner with Developers. The talk centered around the different ways stories can emerge in video games. Still not sure if it'll wind up in a podcast or a write-up but do expect something soon. The MD's were friendly, engaging and very eager to talk about how they approach not just their own games, but other folks' work, too.
A demo of Dragon Age: Origins followed and we saw a few things that we're not allowed to talk about yet. I've never been one for Tolkien-esque RPGs but this one boasts some interesting variations that will increase the depth and replay value. Check out Gus Mastrapa's preview for more info on the game.