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Shaun White Gets Snowed

Shaun White Gets Snowed

Shaun White talks about his snowboarding history, broken bones and the new World Stage.

Rocktober Cometh: Tim Schafer Readies Brütal Legend

Rocktober Cometh: Tim Schafer Readies Brütal Legend

Brütal Legend made its way to PAX 2009. We spoke with Tim Schafer about his heavy metal dream come true.

More Than a Shiny Sword

More Than a Shiny Sword

BioWare's Greg Zeschuk on storytelling in Dragon Age, The Old Republic and more.

Guiding Shepard in Mass Effect 2

Guiding Shepard in Mass Effect 2

Will Mass Effect 2 make sense to everyone? We interview the game's lead writer.

Postmortem: Wolfenstein

Postmortem: Wolfenstein

Creative Director Eric Biessman surveys the aftermath of Wolfenstein, including Crispy's own Fry.

What's Next? Marketing Guru Predicts the Next Big Thing in Videogames

What's Next? Marketing Guru Predicts the Next Big Thing in Videogames

A gaming soothsayer looks into the next generation of gaming.

How Playfish Baits the Hook on Facebook

How Playfish Baits the Hook on Facebook

We talk to Playfish's John Earner about Crazy Planets, social networks and the end of platforms.

Postmortem: Prototype

Postmortem: Prototype

Prototype's executive producer talks open worlds, anti-heroes and New York City.

You Say You Want a Revolution: Chris Foster on The Beatles: Rock Band

You Say You Want a Revolution: Chris Foster on The Beatles: Rock Band

The lead designer of The Beatles: Rock Band sizes up the enormity of his task.

Microsoft's Shane Kim on All Things Xbox

Microsoft's Shane Kim on All Things Xbox

Shane Kim talks about how Microsoft Game Studios went from Flight Simulator to Halo to Natal.

Tony Hawk Rides the Rails

Tony Hawk Rides the Rails

Tony Hawk reflects on the past and future of his namesake series.

So What's Your Story?: BioWare's Ray Muzyka and Greg Zeschuk

So What's Your Story?: BioWare's Ray Muzyka and Greg Zeschuk

BioWare's head honchos discuss how story should affect every facet of game design, why they admit to being emotionally manipulative, and where they stack up against Michelangelo.

Dining With Developers, Vol. 2: Haden Blackman, Part 2

Dining With Developers, Vol. 2: Haden Blackman, Part 2

Haden Blackman talks about George Lucas, the future of The Force Unleashed and more in Part 2.

Dining With Developers, Vol. 2: Haden Blackman, Part 1

Dining With Developers, Vol. 2: Haden Blackman, Part 1

Crispy dines with The Force Unleashed lead producer Haden Blackman. Go behind the scenes on the game and LucasArts in our second installment of Dining With Developers.

Who Develops the Developers?: An Interview With Meggan Scavio, Part 2

Who Develops the Developers?: An Interview With Meggan Scavio, Part 2

In Part 2 of Evan Narcisse's interview with GDC Event Director Meggan Scavio, the two talk indie games and innovation.

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The Games That Time Forgot

The Games That Time Forgot


The games we're pulling together in this feature won't appear on any of those best-of lists and get confused looks when you mention them in conversation. Just because time has forgotten these titles, though, doesn't mean you should forget them, too.

» Read On

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